Education in Emergencies
Path Out UNHCR Video Game
In this adventure video game, players replay the journey of Abdullah, a young Syrian artist who escaped the civil war in 2014. "Path Out" is a tale full of surprises, challenges, and humor, giving insight to this real-life displacement adventure.
Girls' Education
Is Artificial Intelligence Excluding Indian Women Smartphone Users?
An article that explains how usage-based algorithms are more beneficial for male smartphone users in India and emphasizes the need for gender-inclusive design in artificial intelligence (AI) solutions to avoid perpetuating existing inequalities.
Education in Emergencies
Teaching about Statelessness
This webpage contains teaching materials on statelessness for all age groups in higher primary and secondary education. The materials are divided into sections according to the following student age groups: 9-12, 12-15, and 15-18. There are class dis...
Girls' Education
Making the Case for a Female-Friendly Toilet
A journal article on how the sanitation needs of girls and women are rarely accounted for during the design of toilet facilities, including needs related to their physiology, reproductive health processes, social norms, and vulnerability to violence.
TACL
Global Teacher and Teacher Coach Study
This document details a study on the Teaching As Collective Leadership (TACL) framework. The study, involving 48 teachers and 24 coaches across nine countries, investigates how teachers develop mindsets aligned with collective leadership and adopt re...